Skip to Content
EffectsCamera Shake

Camera Shake

A camera shake effect, utilizing the Shake module from RbxUtil .

Summary

Attributes

EmitDelay : number

The amount of seconds waited before the effect is emitted.

EmitDuration : number

The amount of seconds the effect is delayed by.

Falloff : number

The radius of the sphere within which the shake is perceivable when parented to a part or an attachment.

Amplitude : number

The maximum amplitude/strength of the shake.

Frequency : number

The speed of the shake.

FadeInTime : number

The amount of seconds it takes for the shake to fade in.

FadeOutTime : number

The amount of seconds it takes for the shake to fade out.

SustainTime : number

The amount of seconds the shake is sustained for.

PositionInfluence : Vector3

Similar to Amplitude, but only affecting the shake’s influence on position of the camera, while also allowing per-axis control.

RotationInfluence : Vector3

Similar to Amplitude, but only affecting the shake’s influence on rotation of the camera, while also allowing per-axis control.

Curves

Speed

Controls the speed of the effect.

Attributes

EmitDelay

number

The amount of seconds waited before the effect is emitted.

EmitDuration

number

The amount of seconds the effect is delayed by.

Falloff

number

The radius of the sphere within which the shake is perceivable when parented to a part or an attachment.

Amplitude

number

The maximum amplitude/strength of the shake.

Frequency

number

The speed of the shake.

FadeInTime

number

The amount of seconds it takes for the shake to fade in.

FadeOutTime

number

The amount of seconds it takes for the shake to fade out.

SustainTime

number

The amount of seconds the shake is sustained for.

The EmitDuration attribute can also be used to achieve a prolonged shake effect. In the future camera shakes may receive an Enabled attribute as a way to not rely on a fixed sustain/enabled duration.

PositionInfluence

Vector3

Similar to Amplitude, but only affecting the shake’s influence on position of the camera, while also allowing per-axis control.

RotationInfluence

Vector3

Similar to Amplitude, but only affecting the shake’s influence on rotation of the camera, while also allowing per-axis control.

Curves

Speed

Controls the speed of the effect. If it becomes negative, all of the animations start going backwards.

Inputs

Duration

[0; inf]

The amount of seconds it takes to reach the End value.

Start

[-inf; inf]

The starting value of the curve.

End

[-inf; inf]

The ending value of the curve.

Last updated on